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Hi i am currently debugging my code base in linux machine through gdb In the case of file names, you can use quotes to make sure gdb parses the file name as a single word—for example, to print a global value of x defined in f2.c: I am currently facing an issue in getting value of a data member from object ptr of a class
To print the location for object. Here file or function is the name of the context for the static variable It offers an interactive way to start at the highest level (or, the most abstract level) of the data type of an expression (or, the data type itself) and explore all the way down to leaf.
Gdb prints memory addresses showing the location of stack traces, structure values, pointer values, breakpoints, and so forth, even when it also displays the contents of those addresses
For example, this is what a stack frame display looks like, with set print address on: Introduction in order to check where the program stops behaving as it should, gdb allows you to check that the values of the variables are as you expect Commands such as print and info locals allow us to do this Gdb commands allow us to view the state of the program without have to insert printf c code statements and recompile the program itself, which can be much more time consuming
So that gdb doesn't even attempt to work out what len is pointing to I am not aware of any way in gdb to examine the raw value of a symbol, without treating it as an address (strictly speaking, the address of the object you get with &variable isn't actually the value of the symbol — it is the value after relocations have been applied. (gdb) p *(a::b *) 0x6cf010 (gdb) p *((a::b *) 0x6cf010) so, who knows how to print the object elements under this conditions
We can use the following deliberate core code to try to print the members of p from the address (we can use info locals to show the address).
The usual way to examine data in your program is with the print command (abbreviated p), or its synonym inspect It evaluates and prints the value of an expression of the language your program is written in (see section using gdb with different languages).
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