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Meta spatial sdk development explore and share insights on meta spatial sdk, ask questions, and address challenges with fellow developers Basically the rift quaternion rotates from the world view, and i would like it to. This space is ideal for discussing the intricacies of using meta spatial sdk to enhance applications with immersive, spatial computing capabilities.

My team is trying to create a delivery system for vr edtech applications at imperial college london Everything works fine if i only modify one of these quaternions, but when i change both stuff get weird For our desktop version, each individual learning app is built to an assetbundle and dll and uploaded to our server

Our main executable (launcher app) can then browse those files, download them, import them directly into the program and launch them as a separate scene

Think this could be a 2nd or 3rd degree burn and it's on my cheek right where i wear the cv1 How long does a burn usually take to heal lol Tried wearing my cv1, but it's uncomfortable as hell with this on my cheek and might get infected if there's bacteria on the face cover of the rift Ffs, just hope it heals quickly.

I was able to download (and backup) my apps again, the meta backend started working tonight And the errors doesn't appear anymore on the logcat So that sustain my initial discovery Is it working for you ?

Unity development welcome to unity development, where you can share insights, ask questions, and address challenges with fellow unity developers

This forum is ideal for discussing all things related to unity. Now, writing a java wrapper around these classes looks like overhead and just complicated if i could just reimplement this fairly limited codebase Reimplement would obviously mean almost copy as i would like the classes to have the exact same members (namewise) to make it obvious from the oculus sdk api documentation how it should be. This represents the effort of a few days to migrate my example code onto the new sdk

Currently this is a windows/opengl only release Windows, because the new sdk only support windows at present Opengl because the sdk as provided can't be built from scratch under visual studio 2013 owing to some m. I'm trying to start another activity with a different panel

From starter template i take the button and prepare the intent

File=utils/androidutils.cpp:102 msg=global asset manager can only be set once at android.app.activitythread. Hi, so i'm building this space flight game and i have a quaternion for the ship rotation, and one for the rift

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