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Is this the correct way to read the value of an address in gdb It examines data in memory at a specified address and prints it in a specified format. I was kind of expecting to find a more ascii friendly hex value
I am interested in finding the stored string value that is compared against This allows you to conveniently inspect the same value in an alternative format Also do you have a favorite gui tool that you like to use for this type of debugging
I have been thinking about trying ddd.
Gdb prints memory addresses showing the location of stack traces, structure values, pointer values, breakpoints, and so forth, even when it also displays the contents of those addresses. Gdb prints memory addresses showing the location of stack traces, structure values, pointer values, breakpoints, and so forth, even when it also displays the contents of those addresses For example, this is what a stack frame display looks like with set print address on: To print instance variables of a c++ class in gdb, it is sometimes necessary to include an explicit object pointer
For example, after setting a breakpoint in the tick method of the class guitar and continuing to the breakpoint, gdb prints something like From this link gdb interpret memory address as an object we know that, if an object of class type a is at a specific address such as 0x6cf010, then we can use (gdb) p *(a *) 0x6cf010 to print the Then you can determine the name and source file location of the variable where it points, using `p/a pointer'
This interprets the address in symbolic form
For example, here gdb shows that a variable ptt points at another variable t, defined in `hi2.c' Compatibility with visualgdb you can use the x command normally using the gdb session window in visual studio If you omit expr, gdb displays the last value again (from the value history
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